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Transform with Nadia Lee Cohen

Hello, My Name is… invites the viewer to take an intimate look into the lives of 33 different characters, created and modeled by Lee Cohen based on a collection of old name tags. Using wigs, makeup, and prosthetics, she transforms herself into 33 different characters. Giving each character life and personality, she tells their story through her appearance and the objects she paired with each subject.

 

 

Women, which Lee Cohen released in 2020, features 100 portraits shot in her signature deep and vivid style of photography. Made over six years, Women features a slew of recognizable faces, including Georgia May Jagger, Alexa Demie, Violet Chachki, and Lee Cohen herself. Taking each subject and creating personalities and narratives based on the subjects themselves, Women offers an intimate look into a moment in the life of the character she created for each of her models.

 

 

office got the chance to sit down with Lee Cohen and talk with her about how has been doing, her process and her characters. Read the full interview below. 

How are you?

 

I feel this huge sense of relief and accomplishment, but simultaneously have this confusing feeling of loss or something I can only describe as ‘anticlimactic’. This doesn’t have any reflection on the response to the show, which was really very great. It’s just a feeling I am very familiar with after finishing something that takes a long time to complete. I felt a similar way about both books once they were published and out in the world but the exhibit was a completely different and alien experience that required me to learn a lot in a very short space of time.

 

 

What was your goal with viewers' interaction with the show? How did you want people to feel while experiencing the show?

 

I had a conversation with Jeffrey very early on about the importance of it ‘not feeling like a photo show’. I was motivated to create a space that shows the work three dimensionally, so people could experience imposing isolated physical forms of the objects, characters and architecture that I'm drawn to everyday. My production designer Brittany worked on creating a 3d render of the space which was so important to get a sense of what walking around the finished design would feel like.

 

How did “Women” change and evolve as a project over time?

 

I think it got better and more refined, as most things do with time. The most interesting images are from the last two years of making it when the narrative took a slightly darker turn. It's almost as though it needed to take that long in order for me to fully grasp what the project was about.

 

 

What was the inspiration behind “Hello, My Name Is…?”

 

A collection of old name tags.

 

 

What is your process for getting “in” character? Have you ever had trouble breaking character afterwards? 

 

Nothing fancy, I just really love dressing up and I'm quite good at accents. Not yet, but I'm looking forward to the day I'm stuck as one of them forever.

 

 

What did you learn about yourself while making “Hello, My Name Is…?” 

 

How much I love objects and that my skin can really take a beating.

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